# Promotion

Promotion is the decision to move a lesson from the session into durable memory.

Do not promote every note. Promote the lesson that should change the next output.

## Promote

- a hook that won, with why
- a dead angle, with why
- a voice rule corrected after a miss
- a client rule that bit
- a workflow you repeat
- a verification check that caught a real failure

Related: [[Memory Loop]] [[Workbench vs Memory]]
